Hi, I'm Brenda Romero, game director of Empire of Sin.
We are shaking things up in Chicago and how you play
the game is about to completely change.
First up, the Precinct update,
which is completely free for all players.
We put our heart and soul into this update to make
you really feel like you own your turf.
Every neighborhood is split into precincts controlled by you or another faction.
As you gain new territory your faction colors are painted across the map.
At the center of each precinct is a depot, a heavily guarded
control building that offers two ways to take it out.
Going straight for the depo calls on reinforcements
from surrounding rackets, giving you a longer, more tactical fight.
Or you can divide and conquer
by attacking the precinct's rockets first and immobilizing the back up.
Clean the depot and you clean the precinct.
The Precinct update gives your decisions
more weight and streamlines the economic controls.
You'll have a clearer overview of your empire
and what it takes to maintain and improve on it.
Supply lines
connect to your precincts and are critical to the survival of your empire,
so it's important to keep them in mind when planning what precincts to take next.
You can use strategy to cut enemy expansion routes
because the only way around them is through them.
But an improved I will be hell bent on doing the same to you.
So be sure to protect the heart of your empire by buffing up
security and bordering precincts.
Riots are blown while they're not the only outcome.
Diplomacy holds more weight than ever before in the Baia wind condition
eliminates factions by giving them a choice money or the morgue.
Or you can become the Chinatown town mogul and own the lion's
share of prime rackets as another way to claim victory.
Keep a close eye on the cops with the police activity.
No, it's a precinct wide value that rises with every criminal act
and falls through bribery, good diplomacy and select precinct improvements.
The lower the number, the lower the chance of police raids.
But with every new racket, the harder it becomes for the cops
to turn a blind eye.
Wait till you see what's coming in our paid content.
Make it count is the biggest
and boldest deal, see that Empire soon has seen,
starting with a new boss, Maxim Zelnick, who cooks the books and the bodies,
the mob's fixer Maxim Zelnick has a talent for making people get along good.
If they don't, his boss ability bolster the ranks ensures
two bodyguards are on hand to even the odds in combat.
He's also got a whole new way for you to make money.
Loan sharking opens
the door on a new racket that doesn't need booze to function,
but with their own unique events, they are bound
to keep you busy.
The fixers arrive just in time to help with new missions
and events and new ways to get out of things.
With booby traps, cow traps and the ability to bribe their way
at a certain combat, it's not a moment too soon, and that's not all.
For good
measure, we've added a city full of brand new items, interiors, weapons
and NPCs for you to find, plus all new boss
reveals and heaps of different building improvements
to fortify your empire and make it better and stronger.
Looks like you've got some work to do, Kingpin.
Just remember one thing.
If you're going to sin,
Make it count.