Ninh explains, the Rules of Medieval MMA The object of the game is for a fighter to
win by points, knockout, submission or death. Medieval Mixed Martial Arts, sometimes referred
to as Medieval MMA is a twist on regular mixed martial arts. Where fighters don the traditional
armour of a European knight, and are armed with a sword and a shield.
A contest is between two fighters in a multi-faceted cage, similar to that used in boxing or regular
MMA fights. In Medieval MMA, fighters fight within a weight
class and are a similar size and weight to each other.
Once the referee tells you to go … you must begin fighting.
You are allowed to punch your opponent, kick your opponent, elbow knee or wrestle your
opponent, strike them with your sword or shield, throw them to the ground and you are allowed
to attack them on the floor.
You can use virtually any strike that you can think of and even though these guys have
full suits of metal armour – this hurts like hell.
One on one fights are usually contested in 3 rounds of 3 minutes each, but can vary depending
on the organisation.
There are four ways to win a fight. Knockout
If you manage to knock your opponent down, they’ll have a limited amount of time to
get back up. If they cannot do this and show that they can carry on fighting, you win by
Knockout. You can also win by knockout if you trap the opponent on the floor, and strike
the head or torso three times in succession without reply.
Submission If your opponent has sustained too much damage
so that they cannot continue, they can indicate this to the referee. The referee will end
the fight immediately and award you a win by submission.
Points. You get points depending on how many clean
hits to your opponent’s armour you make, how many times you knock your opponent down
to the ground, and points based on your overall performance.
If a Knockout or Submission hasn’t happened when time runs out, a group of judges will
have scored each fighter based on their performance, for every round that they have fought in.
The fighter with the highest amount of points at the end of time – wins. This is known
as ‘winning by decision’. Death
Should your opponent die during the contest, either accidentally or by you killing them
… you win … obviously.
Holy fuuuuuck! That’s bat shit crazy.
Hell yes it is, and it’s pretty awesome. But there’s a few other things you’ll
need to know before contesting in or watching Medieval MMA.
For example: Disqualification (DQ).
A fighter can be disqualified for failing to make weight, or by being given three warnings
for illegal moves. Some illegal moves include intentionally trying to remove your opponent’s
armour, submission style choking, and intentionally trying to pierce the weak parts of your opponents
armour, such as the holes around the eyes. Forfeit.
A fighter can announce his own defeat before a match begins, if he is injured or unable
to fight. This is known as a forfeit and his opponent automatically wins.
Melee
Most contests are one on one, but if you want to take on more than one person, you can do
that. This is known as a melee and the rules are
generally the same. Except that an entire team of knights fight against another team
of knights. How many fighters? So long as the numbers are even, any number that both
teams agree on.
You can attack anyone and at any time, and you can choose to use different weapons too.
Battle axes, maces and lances … whatever you feel causes the most damage. The team
that has the most knockouts, strikes or points at the end of time … wins.
This video is a general summary of the rules ‘Medieval Mixed Martial Arts’, but rules
differ between organisations so check your local organisation for the specific rules
that you must abide by. If you have found this video at all helpful,
please be sure to like share and subscribe. It takes me ages to make one of these things
and good karma is very much appreciated. Be sure to follow me on Twitter also, but in
the meantime – enjoy Medieval MMA. Ninh Ly - www.ninh.co.uk - @NinhLyUK